Friday, March 29, 2019

Development of Tools for Learning in a Science Museum

Development of Tools for reading in a knowledge MuseumIntroductionScience museums and acquaintance centres be informal light institutions which atomic number 18 the effective channels that grow been employ as the tools to communicate perception and technology to the public. These informal educational institutes stomach various positive impact such as the memorable scholarship experiences influence to attitude and behaviour, the increasing of visitors friendship and agreement of acquaintance, the personal and favorable inspirations which cannister enhance inter-generation larn, and the impact on encourage trust and catch betwixt the public and the scientific community (ECSITE 2009). Museums became the places for everyone including families, the American Association of Museum inform that in the US the majority congregation visited the museum in 2006 was the family group (Borun 2008). P atomic number 18nts usually bring their children to museums for many reasons, apprizeing something new, relaxation, and entertainment (Laetsch et al. 1980 Wolins 1989 Falk Dierking 1992b Falk Dierking 2000)thither are big literatures of investigatees which study about family visitor larn in Museum and informal aspect institutes in the Western culture. Many research attempt to understand the affable behaviour and improve the skill experiences for the family visitors by investigated visitors attention and participation (KORAN et al. 1988 Judy rhombus 1986 McManus 1987 Falk 1991). For example, the research on the influence of children on the viewing behaviour of family groups by Judy Diamond in 1979 in Falk and Dierking, 1992 indicated that families tend to understand collection by trial and error and discussing among the group without reading financial statements. Children likely to interact with exhibition more than their put forwards who tend to learn by looking for the information (Sherman Rosenfeld 1982).There are too broad perspectives of h ow plurality learning in the museums. For apprehensiveness of the museum experience Falk and Dierking, described that the physical, personal and sociocultural context are the cardinal shares which affect the learning outcome in a design circumstance in exhibition and museums gallery (Falk Dierking 1992b Falk Dierking 2000). Science Museum and Science Centre gravel a strategy in exploitation many kinds of media to communicate the scientific concepts to their visitors such as text panels, multimedia panels, interactional exhibits, hands-on exhibits, and activities. In 1997 the study and increment of family friendly exhibition by Minda Borun introduced seven concepts of the fortunate multi-ages users of interactive information exhibition in order to support the family learning in museum which are Multi-sided, Multi-user, Accessible, Multi-outcome, Multi-modal, Readable and Relevant (Borun Dritsas 1997 Borun et al. 1997 Borun 2008).In Thailand many people believe that scie nce is very difficult and feel alienate from their life. The master(prenominal) customers of the informal science institutions in Thailand are students and families (NSM year report 2005-2009). In 2005 Aphiyas research on the public interest and awareness of science and technology in Thailand found that families prefer to spend their leisure time at shopping malls rather than museums. This might be result from the difficulty of accessibility to the exhibition by family groups. Moreover, the family groups might believe that their children could gain more knowledge from a science museum when they visit the museum along with their school class. However, there are very few researches and understanding about how people learning science through the exhibition and how to enhance the family learning behaviour in science museum in Thailand.Interestingly, museums offer free-choice learning experiences and motivate visitors to interact and gain the scientific concepts by themselves, most of the exhibitions in science museums or science centres are designed for a wide range of visitors from individual to multi-ages users. However, exhibitions might not usually provide enough support to promote a parent and child to learn scientific concept from an exhibition together (Borun 2008). It is a worthwhile study to research and develop tools that could encourage the family audiences learning science through science exhibitions. This research allow conduct base on multidisciplinary areas of mixer science, science communication, and a science education framework.This study attempts to assemble body of knowledge to understand the process in exhibitions tool discipline which relates to existent knowledge about media growing, visitor interactions, and visitor behaviour. This could enhance the family users to participate, interact, and learn science from exhibits in museum gallery. The deuce-ace exhibits tools in this research consist of a label written for specific group, a n interactive counselling screen, and a delineation instruction.Text label is one of the most cardinal elements in the exhibition. Visitors usually learn from label. In the Natural History Museum and Zoo the critical element of intent and admitment is narrative, featurely from panel (Stocklwhitethorner et al. 2010). Many exhibitions use the mini text label not only provide their surfeit, barely also attracts visitors by their variety characteristics. Moreover, some research in exhibit labels indicated that the exploitation of questions in label can facilitate the visitors behaviours of learning conversation and put away them to the exhibitions. (Hohenstein Tran 2007)The engagement with the science exhibition has been recognised as very important in learning science. Science exhibits themselves, usually, attract visitors to engage with, but they may not support visitors to learn (Haywood Cairns 2006). Touch screen instruction allows visitors engage with information of the e xhibit. It might enhance families learning science from the exhibits.Miensner, 2007 applied the image introduce to observe the types of childrens behaviours in the interactive science exhibition from hexad science and discovery centres in the UK and US. She indicated that there were three main interactions between the young visitor and interactive exhibits which are imitation, performance, and story (Meisner et al. 2007). The study introduced a motion picture instruction add-on interactive science exhibits. The exposure instruction provides the information about how to play or interacts with the exhibit and also delivers the explanation about the application of the scientific concept that exhibits in the form of video and text only. This kind of novel media has been applied at Launch Pad, the interactive science exhibition at Science Museum in London. In this study, the video instruction and explanation will be invented to enhance families learning with the forethought that f amily visitors might imitate directly from video and obtain the scientific messages.This research focuses on the study and development of three types of media tailored to science exhibitions in museum galleries, which aims to facilitate families learning scientific concepts from the existing science exhibits. This could enhance their learning process during their visit informal science institutions without the necessity to transform the self-coloured structure of exhibits only for support family groups.Purposes of the studyThe purposes of the study are summarized as followsTo develop exhibitions tools base on informal learning theories that enhance families learning science in science museums.To study the effectiveness of the science exhibitions tools based on enhancing family learning science in science museums.To evaluate and contract out that how much the tools enhance family learning science from science exhibits in science museums and are there any differences in relationship s between tools and particular kinds of exhibits.Scope of the studyThis study will work toward the research questions by using two mains methodological approaches, quantitative and qualitative. The study will design, render and revise prototypes of the three tools, mini text label, VDO instruction, and touch screen label. This research will use questionnaires, interview, and observation of families action and interactions in order to tack together the empirical data.The research study will examine and develop three types of the exhibition tools, which used to convey messages from the basic science exhibits to family groups (case study on National Science Museum Thailand), based on how the tools enable learning science through Thai family groups in order to enhance family learning science in science museum. The family in this research are defined as a multi-generational visiting unit with at least one expectant over the age of 19 and one child between ages of 9 12 yearsThe subjec ts of this study are families who visit National Science Museum Thailand. The population is limited to 100 families, fifty groups for experiment and the rest for the tame groups (Borun Dritsas 1997)Research QuestionsWhich types of the tools, mini text label, VDO instruction, and touch screen label have ability to encourage and enhance family groups learning science in science museum?How these tools enable learning science for family groups?How to design the exhibits tools to encourage and enhance family learning science in science museum?Significance of the studyThis study will deepen the knowledge of science education and science communication that is applicable. The effect of this finished research study will result in the development of the distinct tools that enable family learning science and accessibility to science exhibits in science museum. The research can be used as a model not only for other science museums and science centres, but also for other kind of museums to co mmunicate their contents to multi-ages visitors effectively by using the beneficial result from this research to develop the tools which support their exhibition.The tools can enhance and encourage multi-ages groups access to the exhibits then gain more benefits from the simply goals of the exhibition. This effective informal learning will over time hopefully develop positive attitudes toward science and will create a clubhouse more attuned to the acceptance of a scientific approach.Framework of the studyThe framework of this study has evolved as a consequence of the literature review in the field of informal education in science and technology, physical and social context as a family visitor in museum, narrative, heart and soul of media in museum and Thais family perception in science education. In Figure 1 the development of the three exhibition tools is based on informal learning in science education, narrative and media interpretation. The hypothesis is that families who util ize the exhibition tools for their instruction during interact with science museum exhibitions represent the increasing of the accessibility to science exhibitions, the understanding of science contents in exhibits and a positive attitude toward science.InputFamily group (Parent-Child)Design three exhibition tools base on narrative and media meaning in science communication, physical context and social context in museumMini text labelInteractive labelVideo instructionKnowledge fieldsScience Education ( informal)Science Communication affable ScienceNarrative and media developmentQuantitativeQuestionnaireAccessibility and difficulty to exhibits contentEntertainmentScience achievementImportant of basic scienceTools usingParent-Childs awareness toward basic scienceQualitativeInterviewTracking, video trackingOut putScience achievement (Familys learning science)Family better understanding of basic scienceFIGURE 1 FARMWORK OF THE STUDY

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